Wednesday, September 2, 2009

Items in Shadow Complex (so far)

The following is a list of what power-ups I’ve come across so far while playing this highly original and completely groundbreaking game.

I began the game with a Flashlight that shows up secrets and displays structural weaknesses and their colour which corresponds with what weapon can destroy them. Sort of like the X-Ray visor (Super Metroid) and Scan Visor (Metroid Prime) in one. Since then I have found these items:

* A backpack with climbing gear so I can grab onto ledges, kinda like in Metroid Fusion.

* Grenades which can be placed or thrown. They blow up green doors and surfaces.

* Multiple Health Packs which increase my maximum health in blocks of 100.

* Bionic Armour Suit. Hi-tech thermal gear that decreases damage taken from enemies and can be upgraded with Armour boost pickups.

* Suit Part: Air boost back-mounted jet – a sort of mini jet pack that can be used in mid air to extend the height of a leap, y’know like a Space Jump.

* Suit Part - water breathing apparatus. Allows full movement under water and fits over my head obscuring my face and eyes. (Hell, I’m even becoming more aesthetically similar to Samus.)

* A Foam gun that shoots purple Foam which disrupts electrical equipment. Can be used to open purple doors. Also incapacitates enemies for a short amount of time that can then be used as platforms. So it’s the Wave Beam with a bit of Ice Beam thrown in, I assume in order to plagiarise that too.

COMING SOON:

Missiles that can be used to open red doors.

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Still though, damn good game.

Passenger 57 and Speed are good movies because Die Hard is a great movie. The Magician is a good book because Lord of the Rings is too. So following this logic: Shadow Complex is a good game because Super Metroid is one of the best games ever.

- Danny